ICT50215 Diploma of Digital and Interactive Games

Supersededtraining.gov.au: supersededNonEquivalent

The currency period for ICT50215 ended on 19 July 2020 — 6 years ago. It names one replacement below, with the equivalence it declares for each.

Transition clockClosed to new enrolments

New enrolments are not permitted from 21 July 2021 — one year from the date the replacement was included on the National Register (s 14(1)(a)(i) of the National VET Regulator (Compliance Standards for NVR RTOs and Fit and Proper Person Requirements) Instrument 2025 (F2025L00355, in force 1 July 2025)), or from a later date if ASQA has approved otherwise for your organisation.

Learners already enrolled have no fixed deadline: they complete the product and are issued their AQF certification, or transfer to the replacement, in a timely manner (ASQA guidance, read live 25 August 2026).

The same date closes a second obligation: under s 7(2)(c) of the same instrument, advertising may refer to a superseded product only while it is on scope and new enrolments are permitted. When enrolments stop, the course page advertising it stops being permitted too — and if ASQA approves a later enrolment date, that moves with it.

Sector-wide: the item 14 cut-off, measured across every live scope · the repealed 12-month rule

Product type
Qualification
Training package
ICT — Information and Communications Technology
Currency period ends
19 July 2020
Latest release
Release 3 · 30 January 2019 · 3 releases in all
Supersedes
ICA50211
Superseded by
ICT50120 not equivalent

Where the register points next

Each step below is one supersession training.gov.au publishes between two products. The label on the rail is the equivalence the register declares for that step — not our reading of it.

  1. ICT50215Superseded — not equivalentDiploma of Digital and Interactive Games
  2. not equivalent
  3. ICT50120Superseded — not equivalentDiploma of Information Technology
  4. not equivalent
  5. ICT50220CurrentDiploma of Information Technology

What the register says changed

These are the mapping notes training.gov.au attaches to each supersession, quoted as the register writes them. They are the only public record of what actually changed between two versions.

  • ICA50211ICT50215equivalent24 March 2015

    Updated to meet Standards for Training Packages

  • ICT50215ICT50120not equivalent20 July 2020

    The register records this supersession but attaches no note on what changed.

Is ICT50215 on your scope?

This page is the register's record of one product. What it cannot tell you is whether ICT50215 sits on your own scope today, or what else on that scope has moved without anyone noticing. Enter your RTO number and we read every product on your live scope against training.gov.au and tell you which ones are superseded and which replacements the register flags not equivalent.

Public code, nothing else. We read your live scope from training.gov.au and answer here — nothing is stored unless you ask us to watch it.

Whether a supersession requires anything of you, and what, sits with you and your regulator. This page maps what the register records; it does not make that judgement. If the difference between an equivalent and a non-equivalent replacement is the question, we wrote it up in equivalent vs not equivalent.

What ICT50215 is made of

training.gov.au lists 48 units for ICT50215: 5 core and 43 elective. The register does not publish a completion rule in units for this product, so we do not state one. How many of the electives are required is in the packaging rules on training.gov.au.

Core units 5 listed

CodeUnitIn this product
BSBWHS403Contribute to implementing and maintaining WHS consultation and participation processesnot current
ICTGAM501Create design concepts for digital games and 3-D medianot current
ICTGAM503Create a complex 3-D interactive computer gamenot current
ICTGAM523Collaborate in the design of 3-D game levels and environmentsnot current
ICTICT419Work effectively in the digital media industrynot current

Elective units 43 listed

CodeUnitIn this product
BSBCRT501Originate and develop conceptsnot current
BSBSUS501Develop workplace policy and procedures for sustainabilitynot current
CUADIG502Design digital applicationsnot current
CUADIG503Design e-learning resourcesnot current
CUADIG507Design digital simulationsnot current
CUASOU407Edit soundnot current
ICTGAM419Build a database to support a computer gamenot current
ICTGAM504Manage interactive media productionnot current
ICTGAM506Create complex code for mobile game devicesnot current
ICTGAM507Develop intermediate 3-D software for games and interactive medianot current
ICTGAM508Develop complex 3-D software for games and interactive medianot current
ICTGAM509Design interactive 3-D applications for scientific and mathematical modellingnot current
ICTGAM510Prepare games for different platforms and delivery modesnot current
ICTGAM511Manage testing of games and interactive medianot current
ICTGAM512Create and implement designs for a 3-D games environmentnot current
ICTGAM514Design and create models for a 3-D and digital effects environmentnot current
ICTGAM515Design and create advanced particles, fluids and bodies for 3-D digital effectsnot current
ICTGAM516Animate a 3-D character for digital gamesnot current
ICTGAM517Produce a digital animation sequencenot current
ICTGAM518Animate physical attributes of models and elementsnot current
ICTGAM519Manage technical art and rigging in 3-D animationnot current
ICTGAM520Create and combine 3-D digital games and componentsnot current
ICTGAM521Create interactive 3-D environments for digital gamesnot current
ICTGAM522Complete digital editing for the 3-D and digital effects environmentnot current
ICTGAM524Integrate multiple data sources into interactive 3-D environmentsnot current
ICTGAM525Apply digital texturing for the 3-D environment in digital gamesnot current
ICTGAM526Create complex 3-D characters for gamesnot current
ICTGAM527Integrate database with online gamenot current
ICTGAM528Create games for mobile devicesnot current
ICTGAM529Analyse business opportunities in the digital games environmentnot current
Show the remaining 13 elective units
CodeUnitIn this product
ICTGAM530Develop and implement physics in a 3-D digital gamenot current
ICTGAM531Complete compositing to create elements for the 3-D and digital effects environmentnot current
ICTICT408Create technical documentationnot current
ICTICT514Identify and manage the implementation of current industry specific technologiesnot current
ICTICT517Match ICT needs with the strategic direction of the organisationcurrent
ICTPMG501Manage ICT projectsnot current
ICTPRG425Use structured query languagenot current
ICTPRG515Review developed softwarenot current
ICTPRG523Apply advanced programming skills in another languagenot current
ICTPRG532Apply advanced object-oriented language skillscurrent
ICTWEB411Produce basic client-side script for dynamic web pagesnot current
ICTWEB429Create a markup language document to specificationnot current
ICTWEB508Develop website information architecturenot current

Core and elective are the register's own flags on the unit grid of the release read here. "Not current" means training.gov.au no longer recommends that unit for use inside this product — it does not say anything about the product itself.

Source: this product on training.gov.au, Australia's national training register — or go straight to the units it requires. The rule itself is item 14 of F2025L00355, and ASQA publishes the extensions it has granted. Read on 28 August 2026 UTC. Every code, title, date, status and equivalence flag on this page is the register's; nothing here is estimated or inferred, and where the register publishes nothing we say so.

Every ICT training product on the register · Search all training products

Is ICT50215 still on your scope? Type your RTO code and get the free breakdown — every superseded product on your live scope, and whether the register flags each replacement equivalent.

No account, no card. We never ask for anything about your learners. Your address gets this one report — no list, no marketing — and the scope watch only if you tick the box, with one click to stop it.